Files
Towards/modules/server/src/PlayerSession.hpp
T
Martin Slachta f4174eb0c7 #1 - quicr module
2026-08-01 22:43:09 +02:00

29 lines
493 B
C++

#pragma once
#include "network/SessionId.hpp"
#include "message_protocol/MessageConnection.hpp"
#include <cstdint>
namespace tw::net {
struct PlayerSession {
public:
SessionId session_id;
msg::MessageConnection* connection;
uint32_t last_frame;
uint32_t acked_frame;
PlayerSession(SessionId session_id, msg::MessageConnection* connection) :
session_id(session_id),
connection(connection),
last_frame(0),
acked_frame(0)
{ }
};
}