#pragma once #include "runtime/LockStep.hpp" namespace tw::dbg::tools { class PerformanceStatsGui { private: LockStep& m_lockstep; std::vector fps_history; std::vector frame_idxs; uint32_t fps_history_idx = 0; uint32_t frame_idx = 0; bool is_plot_filled = false; public: PerformanceStatsGui(LockStep& lock_step); void draw(); }; }