#1 - ClientWorldController refactoring
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@@ -39,16 +39,16 @@ int main() {
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tw::Transform* transformA = zoneA.registry().try_get<tw::Transform>(entityA);
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transformA->set_position(glm::vec3(970.0f, 0.0f, 0.0f));
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zoneA.tick(0, 0.1f);
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zoneB.tick(0, 0.1f);
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zoneA.update(0, 0.1f);
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zoneB.update(0, 0.1f);
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interest = zoneA.get_interest(1);
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transformA = zoneA.registry().try_get<tw::Transform>(entityA);
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transformA->set_position(glm::vec3(1020.0f, 0.0f, 0.0f));
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zoneA.tick(1, 0.1f);
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zoneB.tick(1, 0.1f);
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zoneA.update(1, 0.1f);
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zoneB.update(1, 0.1f);
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interest = zoneA.get_interest(1);
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