initial
This commit is contained in:
@@ -0,0 +1,24 @@
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#pragma once
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#include "RenderPass.hpp"
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namespace lft::rg {
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/*
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* DependencyGraph is a class that represents a dynamic dependency graph for tasks in a render graph.
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*/
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class DependencyGraph {
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private:
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std::vector<TaskInfo> m_queue;
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public:
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DependencyGraph();
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uint32_t add_task(const TaskInfo& task);
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void remove_task(const TaskInfo& task);
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std::vector<TaskInfo>& build_queue();
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};
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}
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@@ -0,0 +1,74 @@
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#pragma once
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#include <vector>
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#include "props.hpp"
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#include "resources/ImageView.hpp"
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#include "Swapchain.hpp"
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/**
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* Chain of image views. Used for swapchain and render graph output.
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*/
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struct ImageChain {
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private:
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std::vector<ImageView> m_images;
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VkFormat m_format;
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VkExtent2D m_extent;
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VkImageLayout m_layout;
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public:
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GET(m_layout, layout);
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GET(m_format, format);
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GET(m_extent, extent);
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[[nodiscard]] inline uint32_t count() const {
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return m_images.size();
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}
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[[nodiscard]] inline const std::vector<ImageView>& views() const {
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return m_images;
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}
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ImageChain(const ImageChain& other) :
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m_format(other.m_format),
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m_extent(other.m_extent),
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m_layout(other.m_layout) {
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m_images.clear();
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std::copy(other.m_images.begin(), other.m_images.end(),
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std::back_inserter(m_images));
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}
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ImageChain& operator=(const ImageChain& other) {
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m_images.clear();
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std::copy(other.m_images.begin(), other.m_images.end(),
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std::back_inserter(m_images));
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m_format = other.m_format;
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m_extent = other.m_extent;
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m_layout = other.m_layout;
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return *this;
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}
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ImageChain(ImageChain&&) = delete;
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ImageChain& operator=(ImageChain&&) = delete;
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ImageChain(VkFormat format,
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VkExtent2D extent,
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VkImageLayout layout,
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const std::vector<ImageView>& images) :
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m_format(format),
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m_extent(extent),
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m_layout(layout),
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m_images(images) {
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}
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static ImageChain from_swapchain(const Swapchain& swapchain) {
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return ImageChain(swapchain.format().format,
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swapchain.extent(),
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VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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swapchain.views());
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}
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};
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@@ -0,0 +1,77 @@
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#pragma once
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#include <cstdint>
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#include <map>
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#include <memory>
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#include "AdjacencyMatrix.hpp"
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#include "Gpu.hpp"
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#include "RenderGraphBuffer.hpp"
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namespace lft::rg {
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/**
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* Lightweight definition of the render graph to be run.
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*/
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class RenderGraph {
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private:
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const Gpu* m_gpu;
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std::string m_output_name;
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AdjacencyMatrix* m_dependency_matrix;
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std::vector<RenderGraphBuffer*> m_buffers;
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std::vector<VkFence> m_fences;
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uint32_t m_buffer_idx;
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void create_fences();
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std::vector<VkSemaphoreSubmitInfoKHR> get_wait_semaphores_for(
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const RenderGraphBuffer* pBuffer,
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uint32_t cmdbuf_idx
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) const;
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void wait_for_previous_frame(uint32_t buffer_idx);
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bool is_recording_invalid(const RenderGraphBuffer& buffer, uint32_t cmdbuf_idx);
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void record_command_buffer(
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uint32_t buffer_idx,
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uint32_t cmdbuf_idx,
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uint32_t output_idx
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);
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void submit_command_buffer(
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uint32_t buffer_idx,
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uint32_t cmdbuf_idx,
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VkSemaphore wait_semaphore,
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VkFence fence,
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uint32_t output_idx
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);
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bool is_batch_writing_to_final_image(const Batch& buffer) const;
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public:
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const RenderGraphBuffer& buffer(uint32_t idx) const {
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return *m_buffers[idx];
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}
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RenderGraph& invalidate(const std::string& name);
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RenderGraph(const Gpu* gpu,
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const std::string& output_name,
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const std::vector<RenderGraphBuffer*>& buffers,
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AdjacencyMatrix* dependencies
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);
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/**
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* Runs the render graph. Outputs to final image.
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* @param chainImageIdx index of image in the final image chain
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* @param final_image_fence fence to wait on for final image. The render graph will attempt to run as much tasks before waiting as possible.
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*/
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void run(uint32_t chainImageIdx, VkSemaphore semaphore, VkFence final_image_fence);
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};
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}
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@@ -0,0 +1,136 @@
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#include <set>
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#include <map>
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#include <string>
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#include <iostream>
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#include <volk.h>
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#include "ImageChain.hpp"
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#include "RenderGraph.hpp"
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#include "Resource.hpp"
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#include "RenderPass.hpp"
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namespace lft::rg {
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struct CommandBufferDefinition {
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uint32_t first_task_idx;
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uint32_t num_tasks;
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std::vector<uint32_t> wait_signals_idx;
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};
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struct GraphAllocationInfo {
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const Gpu* gpu;
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ImageChain output_chain;
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std::string output_name;
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std::vector<ImageResourceDescription> resources;
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std::vector<TaskInfo> render_passes;
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std::vector<CommandBufferDefinition> command_buffers;
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};
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std::vector<VkCommandBuffer> allocate_command_buffers(const Gpu* gpu, uint32_t count);
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class Allocator {
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private:
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const Gpu* m_gpu;
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std::vector<std::map<std::string, ImageResource>> m_resources;
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const ImageChain& m_output_chain;
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std::string m_output_name;
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std::map<std::string, VkRenderPass> m_renderpasses;
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std::vector<RenderGraphBuffer> m_buffers;
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std::vector<TaskInfo> m_tasks;
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ImageResource allocate_image_resources(
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const ImageResourceDescription& description,
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bool is_color
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);
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BufferResource allocate_buffer_resource(
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const BufferResourceDescription& description
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);
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void collect_resources(const std::vector<TaskInfo>& tasks);
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VkAttachmentDescription2 create_attachment_description(
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const ImageResourceDescription& definition,
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bool is_color,
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std::map<std::string, uint32_t>& resource_count_down,
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std::set<std::string>& cleared_resources
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);
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VkRenderPass allocate_renderpass(
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const TaskInfo& task,
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std::map<std::string, uint32_t>& resource_count_down,
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std::set<std::string>& cleared_resources
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);
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void prepare_renderpasses(const std::vector<TaskInfo>& tasks);
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inline const ImageView get_attachment(
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const std::string& name,
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uint32_t output_chain_idx
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) const {
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if(name == m_output_name) {
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return m_output_chain.views()[output_chain_idx];
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}
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if(m_resources[0].find(name) == m_resources[0].end()) {
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throw std::runtime_error("Resource " + name + " not found in context");
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}
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return ImageView(m_resources[0].find(name)->second.image_view);
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}
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VkFramebuffer create_framebuffer(
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const TaskInfo& task,
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VkRenderPass render_pass,
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uint32_t output_image_idx
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);
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RenderGraphBuffer allocate_buffer(const GraphAllocationInfo& info, uint32_t buffer_idx);
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public:
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GET(m_resources.size(), num_buffers);
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Allocator(const GraphAllocationInfo& info, uint32_t num_buffers) :
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m_gpu(info.gpu),
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m_resources(num_buffers),
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m_output_chain(info.output_chain),
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m_output_name(info.output_name),
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m_tasks(info.render_passes)
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{
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collect_resources(info.render_passes);
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prepare_renderpasses(info.render_passes);
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for(uint32_t i = 0; i < num_buffers; i++) {
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m_buffers.push_back(allocate_buffer(info, i));
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}
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for(auto& renderpass : info.render_passes) {
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/* TaskBuildInfo build_info(info.gpu, num_buffers, {
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.x = 0,
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.y = 0,
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.width = (float)info.output_chain.extent().width,
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.height = (float)info.output_chain.extent().height,
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.minDepth = 0.0f,
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.maxDepth = 1.0f
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},
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m_renderpasses[renderpass.name()], m_resources);
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renderpass.m_build_func(build_info, renderpass.m_pContext); */
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}
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}
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RenderGraph allocate() {
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// return RenderGraph(m_gpu, m_buffers);
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}
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};
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}
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@@ -0,0 +1,108 @@
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#pragma once
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#include <unordered_map>
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#include <string>
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#include "RenderPass.hpp"
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#include "Resource.hpp"
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#include "Task.hpp"
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namespace lft::rg {
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struct BatchOutput {
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VkCommandBuffer cmdbuf;
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bool is_recording_valid;
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BatchOutput(VkCommandBuffer cmdbuf);
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};
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struct Batch {
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std::vector<Task> tasks;
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std::vector<uint32_t> barriers;
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std::vector<BatchOutput> outputs;
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VkSemaphore signal;
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inline BatchOutput output(uint32_t idx) {
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return outputs[idx];
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}
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Batch(std::vector<BatchOutput> outputs, VkSemaphore signal);
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Batch& invalidate_recordings();
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Batch& insert_task(uint32_t idx, Task& task);
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Batch& update_task(uint32_t idx, Task& task);
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Batch& remove_task(uint32_t idx);
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bool equals(const Batch& rhs) const;
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};
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class RenderGraphBuffer {
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const Gpu* m_gpu;
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uint32_t m_index;
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public:
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std::unordered_map<std::string, BufferResource> m_buffer_resources;
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std::unordered_map<std::string, ImageResource> m_image_resources;
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private:
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std::vector<Batch> m_batches;
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std::vector<VkSemaphore> m_final_semaphores;
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public:
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GET(m_index, index);
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RenderGraphBuffer(
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const Gpu* gpu,
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uint32_t index,
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uint32_t num_outputs);
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Batch& batch(uint32_t idx) {
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return m_batches[idx];
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}
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const Batch& batch(uint32_t idx) const {
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return m_batches[idx];
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}
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uint32_t num_batches() const {
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return m_batches.size();
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}
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Batch& insert_batch(uint32_t idx, uint32_t num_outputs);
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void remove_batch(uint32_t idx);
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VkSemaphore final_signal(uint32_t output_idx) const {
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return m_final_semaphores[output_idx];
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}
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#pragma region IMAGE RESOURCES
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bool has_image_resource(const std::string& name) const {
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return m_image_resources.find(name) != m_image_resources.end();
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}
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std::optional<const ImageResource*>
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get_image_resource(const std::string& name) const {
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if(!has_image_resource(name)) {
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return {};
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}
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return &m_image_resources.find(name)->second;
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}
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void put_image_resource(
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const std::string& name,
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const ImageResource& resource
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) {
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m_image_resources.insert({name, resource});
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}
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#pragma endregion
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bool equals(const RenderGraphBuffer& other) const;
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};
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}
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@@ -0,0 +1,372 @@
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#pragma once
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#include <string>
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#include <unordered_set>
|
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#include <vector>
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#include <print>
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#include "AdjacencyMatrix.hpp"
|
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#include "RenderGraph.hpp"
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#include "ImageChain.hpp"
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#include "RenderPass.hpp"
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#include "RenderGraphAllocator.hpp"
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namespace lft::rg {
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|
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class BuilderAllocator {
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private:
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const Gpu* m_gpu;
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|
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ImageChain m_output_chain;
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|
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std::string m_output_name;
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|
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std::vector<RenderGraphBuffer> m_buffers;
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|
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std::unordered_set<std::string> m_updated_tasks;
|
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uint32_t m_num_buffers;
|
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|
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bool is_task_updated(const std::string& name) {
|
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return std::find(m_updated_tasks.begin(),
|
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m_updated_tasks.end(),
|
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name) != m_updated_tasks.end();
|
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}
|
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|
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Task create_graphics_task(
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const TaskInfo& task_info,
|
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RenderGraphBuffer* pBuffer,
|
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TaskRenderPass render_pass
|
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);
|
||||
|
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Task create_compute_task(
|
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const TaskInfo& task_info,
|
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RenderGraphBuffer* pBuffer
|
||||
);
|
||||
|
||||
Task create_task(
|
||||
const TaskInfo& task_info,
|
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RenderGraphBuffer* pBuffer,
|
||||
std::unordered_set<std::string>& cleared_resources,
|
||||
std::unordered_map<std::string, uint32_t>& resource_count_down
|
||||
);
|
||||
|
||||
ImageResource allocate_image_resource(
|
||||
const ImageResourceDescription& desc
|
||||
) const;
|
||||
|
||||
BufferResource allocate_buffer_resource(const BufferResourceDescription& desc) const;
|
||||
|
||||
ImageResourceDescription get_output_image_description() const {
|
||||
return ImageResourceDescription(m_output_name,
|
||||
m_output_chain.format(),
|
||||
m_output_chain.extent(),
|
||||
(VkClearValue){.color = {0.0f, 0.0f, 0.0f, 0.0f}},
|
||||
true);
|
||||
}
|
||||
|
||||
ImageResourceDescription correct_resource_description(ImageResourceDescription desc);
|
||||
|
||||
/**
|
||||
* Looks for an image resource in buffer at buffer_idx. Returns if found. Allocates if not found.
|
||||
* If the wanted image resouce is in the output chain, the output_chain_idx is used.
|
||||
*/
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||||
ImageView get_attachment(
|
||||
const ImageResourceDescription& desc,
|
||||
RenderGraphBuffer* pBuffer,
|
||||
uint32_t output_idx
|
||||
);
|
||||
|
||||
VkSemaphore create_semaphore() {
|
||||
VkSemaphoreCreateInfo semaphore_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
||||
};
|
||||
|
||||
VkSemaphore semaphore;
|
||||
if(vkCreateSemaphore(m_gpu->dev(), &semaphore_info, nullptr, &semaphore)) {
|
||||
throw std::runtime_error("Failed to create semaphore");
|
||||
}
|
||||
|
||||
return semaphore;
|
||||
}
|
||||
|
||||
std::vector<VkCommandBuffer> allocate_command_buffer(uint32_t count) {
|
||||
VkCommandBufferAllocateInfo cmdbuf_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
||||
.commandPool = m_gpu->graphics_command_pool(),
|
||||
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
||||
.commandBufferCount = count,
|
||||
};
|
||||
|
||||
std::vector<VkCommandBuffer> cmdbufs(cmdbuf_info.commandBufferCount);
|
||||
if(vkAllocateCommandBuffers(m_gpu->dev(), &cmdbuf_info, cmdbufs.data())) {
|
||||
throw std::runtime_error("Failed to create command buffer");
|
||||
}
|
||||
|
||||
return cmdbufs;
|
||||
}
|
||||
|
||||
void update_task_queue(
|
||||
RenderGraphBuffer* pBuffer,
|
||||
const std::vector<TaskInfo>& task_infos
|
||||
);
|
||||
|
||||
VkViewport get_viewport() {
|
||||
return (VkViewport) {
|
||||
.x = 0, .y = (float)m_output_chain.extent().height,
|
||||
.width = (float)m_output_chain.extent().width,
|
||||
.height = -(float)m_output_chain.extent().height,
|
||||
.minDepth = 0, .maxDepth = 1.0
|
||||
};
|
||||
}
|
||||
|
||||
void update_task_buffer(const Task& task, const RenderGraphBuffer* pBuffer);
|
||||
bool m_store_all_images = false;
|
||||
|
||||
VkExtent2D get_extent(VkExtent2D extent) const {
|
||||
if(extent.width == 0) {
|
||||
extent.width = m_output_chain.extent().width;
|
||||
} if(extent.height == 0) {
|
||||
extent.height = m_output_chain.extent().height;
|
||||
}
|
||||
|
||||
return extent;
|
||||
}
|
||||
|
||||
VkExtent2D get_extent_for_task(const TaskInfo& task_info) const {
|
||||
VkExtent2D extent = task_info.m_extent;
|
||||
|
||||
if(extent.width == 0) {
|
||||
extent.width = m_output_chain.extent().width;
|
||||
} if(extent.height == 0) {
|
||||
extent.height = m_output_chain.extent().height;
|
||||
}
|
||||
|
||||
return extent;
|
||||
}
|
||||
|
||||
public:
|
||||
void remove_task(const std::string& name) {
|
||||
m_updated_tasks.insert(name);
|
||||
}
|
||||
|
||||
void set_store_all_images(bool value) {
|
||||
m_store_all_images = value;
|
||||
}
|
||||
|
||||
void set_image_chain(const ImageChain& image_chain) {
|
||||
m_output_chain = image_chain;
|
||||
for(int i = 0; i < m_buffers[0].num_batches(); i++) {
|
||||
for(auto& task : m_buffers[0].batch(i).tasks) {
|
||||
mark_task_updated(task.pDefinition.name());
|
||||
}
|
||||
}
|
||||
|
||||
for(auto& view : m_output_chain.views()) {
|
||||
std::println("Set View: {:#06x}", (unsigned long)view.view);
|
||||
}
|
||||
}
|
||||
|
||||
GET(m_num_buffers, num_buffers);
|
||||
REF(m_output_chain, image_chain);
|
||||
|
||||
BuilderAllocator(const Gpu* gpu,
|
||||
ImageChain output_chain,
|
||||
const std::string& output_name,
|
||||
uint32_t num_buffers) :
|
||||
m_gpu(gpu),
|
||||
m_output_chain(output_chain),
|
||||
m_output_name(output_name),
|
||||
m_num_buffers(num_buffers)
|
||||
{
|
||||
for(uint32_t i = 0; i < num_buffers; i++) {
|
||||
m_buffers.emplace_back(m_gpu, i, m_output_chain.count());
|
||||
}
|
||||
}
|
||||
|
||||
void mark_task_updated(const std::string& name) {
|
||||
m_updated_tasks.insert(name);
|
||||
}
|
||||
|
||||
void add_buffer_resource(
|
||||
const std::string& name,
|
||||
const std::vector<Buffer>& buffers,
|
||||
size_t size
|
||||
) {
|
||||
/* if(buffers.size() <= m_output_chain.count()) {
|
||||
throw std::runtime_error("Buffer count must be greater than output chain count");
|
||||
} if(m_output_chain.count() % buffers.size() != 0) {
|
||||
throw std::runtime_error("Buffer count must be a multiple of output chain count");
|
||||
} */
|
||||
|
||||
for(uint32_t i = 0; i < m_buffers.size(); i++) {
|
||||
m_buffers[i].m_buffer_resources.insert({name, BufferResource(buffers[i % buffers.size()].buf, size)});
|
||||
}
|
||||
}
|
||||
|
||||
void add_image_resource(
|
||||
const std::string& name,
|
||||
const std::vector<ImageResource> images
|
||||
) {
|
||||
if(images.size() <= m_output_chain.count()) {
|
||||
throw std::runtime_error("Resource count must be greater than output chain count");
|
||||
} if(m_output_chain.count() % images.size() != 0) {
|
||||
throw std::runtime_error("Resource count must be a multiple of output chain count");
|
||||
}
|
||||
|
||||
for(uint32_t i = 0; i < m_buffers.size(); i++) {
|
||||
// m_buffers[i].m_image_resources[name] = images[i % images.size()];
|
||||
}
|
||||
}
|
||||
|
||||
VkAttachmentDescription2 create_attachment_description(
|
||||
const ImageResourceDescription& definition,
|
||||
bool is_first_write,
|
||||
bool is_last_write
|
||||
);
|
||||
|
||||
TaskRenderPass allocate_renderpass(
|
||||
const TaskInfo& task,
|
||||
std::unordered_map<std::string, uint32_t>& resource_count_down,
|
||||
std::unordered_set<std::string>& cleared_resources
|
||||
);
|
||||
|
||||
VkFramebuffer create_framebuffer(
|
||||
const TaskInfo& task_info,
|
||||
VkRenderPass renderpass,
|
||||
RenderGraphBuffer* pBuffer,
|
||||
uint32_t output_idx
|
||||
);
|
||||
|
||||
RenderGraph allocate(
|
||||
std::vector<TaskInfo>& tasks,
|
||||
AdjacencyMatrix *dependencies
|
||||
);
|
||||
|
||||
bool equals(const BuilderAllocator& other) const;
|
||||
};
|
||||
|
||||
std::vector<TaskInfo> topology_sort(std::vector<TaskInfo>& tasks, const std::string& output_name);
|
||||
|
||||
class Builder {
|
||||
private:
|
||||
std::string m_output_name;
|
||||
std::map<std::string, uint32_t> m_name_to_task_idx;
|
||||
std::vector<TaskInfo> m_tasks;
|
||||
|
||||
BuilderAllocator m_allocator;
|
||||
|
||||
// counter for how many times a resource is written to
|
||||
std::unordered_map<std::string, uint32_t> m_resource_write_counts;
|
||||
|
||||
const TaskInfo& get_task_by_name(const std::string& name) {
|
||||
if(m_name_to_task_idx.find(name) == m_name_to_task_idx.end()) {
|
||||
throw std::runtime_error("Task does not exist");
|
||||
}
|
||||
|
||||
return m_tasks[m_name_to_task_idx[name]];
|
||||
}
|
||||
|
||||
bool m_store_all_images;
|
||||
|
||||
public:
|
||||
void store_all_images() {
|
||||
m_store_all_images = true;
|
||||
}
|
||||
|
||||
void set_image_chain(const ImageChain& output_chain) {
|
||||
m_allocator.set_image_chain(output_chain);
|
||||
}
|
||||
|
||||
Builder(const Gpu* gpu,
|
||||
ImageChain output_chain,
|
||||
const std::string& output_name
|
||||
) :
|
||||
m_output_name(output_name),
|
||||
m_allocator(gpu, output_chain, output_name, 1)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds allocated buffer resource
|
||||
*/
|
||||
void add_buffer_resource(
|
||||
const std::string& name,
|
||||
const std::vector<Buffer>& buffers,
|
||||
size_t size
|
||||
) {
|
||||
m_allocator.add_buffer_resource(name, buffers, size);
|
||||
}
|
||||
|
||||
void add_image_resource(
|
||||
const std::string& name,
|
||||
const std::vector<ImageResource> images
|
||||
) {
|
||||
m_allocator.add_image_resource(name, images);
|
||||
}
|
||||
|
||||
bool is_task_ok(const TaskInfo& task) {
|
||||
for(auto& dependency : task.dependencies()) {
|
||||
for(auto& output : task.color_outputs()) {
|
||||
if(output.name() == dependency) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(task.depth_output().has_value() &&
|
||||
task.depth_output()->name() == dependency) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for(auto& output : task.buffer_outputs()) {
|
||||
if(output.name() == dependency) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void add_task(TaskInfo task) {
|
||||
if(!is_task_ok(task)) {
|
||||
throw std::runtime_error("Task " + task.name() + " output to one of it's dependencies. That is prohibited. To simulate this behaviour, for instance in compute shader, allocate the resource yourself and add it with `add_image_resource` or `add_buffer_resource`.");
|
||||
}
|
||||
|
||||
std::string task_name = task.name();
|
||||
auto found = std::find_if(m_tasks.begin(), m_tasks.end(),
|
||||
[&task_name](const TaskInfo& i) {
|
||||
return i.name() == task_name;
|
||||
});
|
||||
|
||||
if(found != m_tasks.end()) {
|
||||
m_tasks.erase(found);
|
||||
}
|
||||
|
||||
if(task.is_output_to_final()) {
|
||||
if(!task.has_output(m_output_name)) {
|
||||
task.add_color_output(m_output_name,
|
||||
m_allocator.image_chain().format(),
|
||||
m_allocator.image_chain().extent(),
|
||||
{0.0f, 0.0f, 0.0f, 1.0f}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
m_tasks.push_back(task);
|
||||
m_name_to_task_idx[task.m_name] = m_tasks.size() - 1;
|
||||
m_allocator.mark_task_updated(task.name());
|
||||
}
|
||||
|
||||
void remove_task(const std::string& name) {
|
||||
m_allocator.remove_task(name);
|
||||
m_tasks.erase(std::remove_if(m_tasks.begin(), m_tasks.end(),
|
||||
[name](const TaskInfo& task) {
|
||||
return task.name() == name;
|
||||
}), m_tasks.end());
|
||||
}
|
||||
|
||||
RenderGraph build();
|
||||
};
|
||||
|
||||
}
|
||||
@@ -0,0 +1,478 @@
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include <memory>
|
||||
#include <iostream>
|
||||
|
||||
#include "Gpu.hpp"
|
||||
#include "props.hpp"
|
||||
#include "Resource.hpp"
|
||||
#include "Recording.hpp"
|
||||
|
||||
#include <volk.h>
|
||||
#include <map>
|
||||
|
||||
namespace lft::rg {
|
||||
|
||||
class ImageResourceDescription {
|
||||
private:
|
||||
std::string m_name;
|
||||
VkFormat m_format;
|
||||
VkExtent2D m_extent;
|
||||
VkClearValue m_clear_value;
|
||||
bool m_is_color;
|
||||
|
||||
public:
|
||||
REF(m_name, name);
|
||||
GET(m_format, format);
|
||||
GET(m_extent, extent);
|
||||
GET(m_clear_value, clear_value);
|
||||
GET(m_is_color, is_color);
|
||||
|
||||
inline void set_extent(VkExtent2D extent) {
|
||||
m_extent = extent;
|
||||
}
|
||||
|
||||
ImageResourceDescription(
|
||||
const std::string& name,
|
||||
VkFormat format,
|
||||
VkExtent2D extent,
|
||||
VkClearValue clear_value,
|
||||
bool is_color
|
||||
) :
|
||||
m_name(name),
|
||||
m_format(format),
|
||||
m_extent(extent),
|
||||
m_clear_value(clear_value),
|
||||
m_is_color(is_color) {
|
||||
}
|
||||
|
||||
bool equals(const ImageResourceDescription& other) const {
|
||||
return m_name == other.m_name &&
|
||||
m_format == other.m_format &&
|
||||
m_extent.width == other.m_extent.width &&
|
||||
m_extent.height == other.m_extent.height &&
|
||||
m_clear_value.color.uint32[0] == other.m_clear_value.color.uint32[0] &&
|
||||
m_clear_value.color.uint32[1] == other.m_clear_value.color.uint32[1] &&
|
||||
m_clear_value.color.uint32[2] == other.m_clear_value.color.uint32[2] &&
|
||||
m_clear_value.color.uint32[3] == other.m_clear_value.color.uint32[3] &&
|
||||
m_clear_value.depthStencil.depth == other.m_clear_value.depthStencil.depth;
|
||||
}
|
||||
};
|
||||
|
||||
struct BufferResourceDescription {
|
||||
private:
|
||||
std::string m_name;
|
||||
VkDeviceSize m_size;
|
||||
|
||||
public:
|
||||
REF(m_name, name);
|
||||
GET(m_size, size);
|
||||
|
||||
BufferResourceDescription(
|
||||
const std::string& name,
|
||||
VkDeviceSize size
|
||||
) :
|
||||
m_name(name),
|
||||
m_size(size) {
|
||||
}
|
||||
|
||||
bool equals(const BufferResourceDescription& other) const {
|
||||
return m_name == other.m_name && m_size == other.m_size;
|
||||
}
|
||||
};
|
||||
|
||||
class TaskRecordInfo {
|
||||
const Gpu* m_gpu;
|
||||
lft::Recording m_recording;
|
||||
uint32_t m_buffer_idx;
|
||||
uint32_t m_image_idx;
|
||||
|
||||
VkViewport m_viewport;
|
||||
|
||||
public:
|
||||
GET(m_gpu, gpu);
|
||||
REF(m_recording, recording);
|
||||
GET(m_image_idx, image_idx);
|
||||
GET(m_buffer_idx, buffer_idx);
|
||||
GET(m_viewport, viewport);
|
||||
|
||||
TaskRecordInfo(
|
||||
const Gpu* gpu,
|
||||
lft::Recording recording,
|
||||
uint32_t buffer_idx,
|
||||
uint32_t image_in_flight_idx,
|
||||
VkViewport viewport) :
|
||||
m_recording(recording),
|
||||
m_image_idx(image_in_flight_idx),
|
||||
m_buffer_idx(buffer_idx),
|
||||
m_gpu(gpu),
|
||||
m_viewport(viewport) {
|
||||
}
|
||||
};
|
||||
|
||||
class TaskBuildInfo {
|
||||
const Gpu* m_gpu;
|
||||
uint32_t m_buffer_idx;
|
||||
uint32_t m_num_buffers;
|
||||
|
||||
VkViewport m_viewport;
|
||||
VkRenderPass m_renderpass;
|
||||
|
||||
std::unordered_map<std::string, ImageResource> m_resources;
|
||||
|
||||
public:
|
||||
GET(m_gpu, gpu);
|
||||
GET(m_num_buffers, num_buffers);
|
||||
GET(m_buffer_idx, buffer_idx);
|
||||
GET(m_viewport, viewport);
|
||||
GET(m_renderpass, renderpass);
|
||||
|
||||
inline ImageResource get_resource(
|
||||
const std::string& name
|
||||
) const {
|
||||
return m_resources.find(name)->second;
|
||||
}
|
||||
|
||||
TaskBuildInfo(
|
||||
const Gpu* gpu,
|
||||
uint32_t buffer_idx,
|
||||
uint32_t num_buffers,
|
||||
VkViewport viewport,
|
||||
VkRenderPass renderpass,
|
||||
std::unordered_map<std::string, ImageResource> resources) :
|
||||
m_gpu(gpu),
|
||||
m_buffer_idx(buffer_idx),
|
||||
m_num_buffers(num_buffers),
|
||||
m_viewport(viewport),
|
||||
m_renderpass(renderpass),
|
||||
m_resources(resources) {
|
||||
}
|
||||
};
|
||||
|
||||
enum TaskType {
|
||||
GRAPHICS_TASK,
|
||||
COMPUTE_TASK,
|
||||
RAY_TRACING_TASK
|
||||
};
|
||||
|
||||
|
||||
struct TaskInfo {
|
||||
typedef std::function<void(const TaskBuildInfo&, void*)> TaskBuildFunc;
|
||||
typedef std::function<void(const TaskRecordInfo&, void*)> TaskRecordFunc;
|
||||
|
||||
std::string m_name;
|
||||
TaskType m_type;
|
||||
|
||||
void *m_pContext;
|
||||
TaskBuildFunc m_build_func;
|
||||
TaskRecordFunc m_record_func;
|
||||
|
||||
std::vector<std::string> m_dependencies;
|
||||
std::vector<std::string> m_recording_dependencies;
|
||||
|
||||
std::vector<BufferResourceDescription> m_buffer_outputs;
|
||||
std::vector<ImageResourceDescription> m_color_outputs;
|
||||
std::optional<ImageResourceDescription> m_depth_output;
|
||||
|
||||
bool m_is_output_to_final;
|
||||
|
||||
VkExtent2D m_extent;
|
||||
|
||||
REF(m_name, name);
|
||||
GET(m_type, type);
|
||||
REF(m_build_func, build_func);
|
||||
REF(m_record_func, record_func);
|
||||
REF(m_dependencies, dependencies);
|
||||
REF(m_recording_dependencies, recording_dependencies);
|
||||
REF(m_buffer_outputs, buffer_outputs);
|
||||
REF(m_color_outputs, color_outputs);
|
||||
REF(m_depth_output, depth_output);
|
||||
GET(m_is_output_to_final, is_output_to_final);
|
||||
|
||||
TaskInfo() {
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
TaskInfo(const std::string& name,
|
||||
TaskType type,
|
||||
T *pContext,
|
||||
std::function<void(const TaskBuildInfo&, T*)> build_func,
|
||||
std::function<void(const TaskRecordInfo&, T*)> record_func
|
||||
) :
|
||||
m_name(name),
|
||||
m_type(type),
|
||||
m_pContext(pContext),
|
||||
m_build_func(build_func),
|
||||
m_record_func(record_func),
|
||||
m_extent(0, 0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool has_output(const std::string& name) const {
|
||||
if(m_depth_output.has_value() && m_depth_output->name() == name) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if(std::any_of(m_buffer_outputs.begin(), m_buffer_outputs.end(),
|
||||
[name](const BufferResourceDescription& output) {
|
||||
return output.name() == name;
|
||||
})) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if(std::any_of(m_color_outputs.begin(), m_color_outputs.end(),
|
||||
[name](const ImageResourceDescription& output) {
|
||||
return output.name() == name;
|
||||
})) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
TaskInfo& add_color_output(const std::string& name,
|
||||
VkFormat format,
|
||||
VkExtent2D extent,
|
||||
VkClearColorValue clear_value) {
|
||||
m_color_outputs.emplace_back(name, format, extent,
|
||||
VkClearValue {
|
||||
.color = clear_value
|
||||
}, true);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TaskInfo& set_depth_output(
|
||||
const std::string& name,
|
||||
VkFormat format,
|
||||
VkExtent2D extent,
|
||||
VkClearDepthStencilValue clear_value
|
||||
) {
|
||||
m_depth_output = ImageResourceDescription(name, format, extent,
|
||||
VkClearValue {
|
||||
.depthStencil = clear_value
|
||||
}, false);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TaskInfo& add_dependency(const std::string& dependency) {
|
||||
m_dependencies.emplace_back(dependency);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TaskInfo& add_recording_dependency(const std::string& dependency) {
|
||||
m_recording_dependencies.emplace_back(dependency);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TaskInfo& set_extent(VkExtent2D extent) {
|
||||
m_extent = extent;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool equals(const TaskInfo& other) const {
|
||||
if(this->name() != other.name()) {
|
||||
std::cout << "Names are not the same: " << name() << " != " << other.name() << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if(this->m_type != other.m_type) {
|
||||
std::cout << "Task types are not the same: " << m_type << " != " << other.m_type << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if(m_dependencies != other.m_dependencies) {
|
||||
std::cout << "Dependencies are different" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if(m_buffer_outputs.size() != other.m_buffer_outputs.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for(uint32_t i = 0; i < m_buffer_outputs.size(); i++) {
|
||||
auto output = other.m_buffer_outputs[i];
|
||||
auto found = std::find_if(
|
||||
m_buffer_outputs.begin(),
|
||||
m_buffer_outputs.end(),
|
||||
[output](const BufferResourceDescription& desc) {
|
||||
return output.equals(desc);
|
||||
});
|
||||
|
||||
if(found == other.m_buffer_outputs.end()) {
|
||||
std::cout << "Missing buffer output: " << output.name() << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for(uint32_t i = 0; i < m_color_outputs.size(); i++) {
|
||||
auto output = other.m_color_outputs[i];
|
||||
auto found = std::find_if(
|
||||
m_color_outputs.begin(),
|
||||
m_color_outputs.end(),
|
||||
[output](const ImageResourceDescription& desc) {
|
||||
return output.equals(desc);
|
||||
});
|
||||
|
||||
if(found == other.m_color_outputs.end()) {
|
||||
std::cout << "Missing color output: " << output.name() << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(m_depth_output.has_value() != other.m_depth_output.has_value()) {
|
||||
std::cout << "Depth output differ" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if(m_depth_output.has_value() && !m_depth_output->equals(other.m_depth_output.value())) {
|
||||
std::cout << "Depth output differ" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if(m_extent.width != other.m_extent.width ||
|
||||
m_extent.height != other.m_extent.height) {
|
||||
std::cout << std::format("Extent differ: [{},{}] != [{},{}]", m_extent.width, m_extent.height, other.m_extent.width, other.m_extent.height) << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class ComputeTaskBuilder {
|
||||
private:
|
||||
TaskInfo m_task_info;
|
||||
|
||||
public:
|
||||
ComputeTaskBuilder(const std::string& name,
|
||||
void *pContext,
|
||||
std::function<void(const TaskBuildInfo&, void*)> build_func,
|
||||
std::function<void(const TaskRecordInfo&, void*)> record_func
|
||||
) :
|
||||
m_task_info(name, COMPUTE_TASK, pContext, build_func, record_func) {
|
||||
}
|
||||
|
||||
ComputeTaskBuilder& add_buffer_output(const std::string& name,
|
||||
VkDeviceSize size) {
|
||||
m_task_info.m_buffer_outputs.emplace_back(name, size);
|
||||
return *this;
|
||||
}
|
||||
|
||||
ComputeTaskBuilder& add_dependency(const std::string& dependency) {
|
||||
m_task_info.m_dependencies.emplace_back(dependency);
|
||||
return *this;
|
||||
}
|
||||
|
||||
ComputeTaskBuilder& add_recording_dependency(const std::string& dependency) {
|
||||
m_task_info.m_recording_dependencies.emplace_back(dependency);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TaskInfo build() {
|
||||
return m_task_info;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
class RenderTaskBuilder {
|
||||
private:
|
||||
TaskInfo m_task_info;
|
||||
|
||||
public:
|
||||
RenderTaskBuilder(const std::string& name,
|
||||
void* pContext,
|
||||
std::function<void(const TaskBuildInfo&, void*)> build_func,
|
||||
std::function<void(const TaskRecordInfo&, void*)> record_func
|
||||
) :
|
||||
m_task_info(name, GRAPHICS_TASK, pContext, build_func, record_func) {
|
||||
}
|
||||
|
||||
RenderTaskBuilder& add_color_output(const std::string& name,
|
||||
VkFormat format,
|
||||
VkExtent2D extent = VkExtent2D(0.0f, 0.0f),
|
||||
VkClearColorValue clear_value = {0.0f, 0.0f, 0.0f, 0.0f}) {
|
||||
m_task_info.m_color_outputs.emplace_back(name, format, extent,
|
||||
VkClearValue {
|
||||
.color = clear_value
|
||||
}, true);
|
||||
return *this;
|
||||
}
|
||||
|
||||
RenderTaskBuilder& set_depth_output(
|
||||
const std::string& name,
|
||||
VkFormat format,
|
||||
VkExtent2D extent = VkExtent2D(0.0f, 0.0f),
|
||||
VkClearDepthStencilValue clear_value = {1.0f, 0}
|
||||
) {
|
||||
m_task_info.m_depth_output = ImageResourceDescription(name, format, extent,
|
||||
VkClearValue {
|
||||
.depthStencil = clear_value
|
||||
}, false);
|
||||
return *this;
|
||||
}
|
||||
|
||||
RenderTaskBuilder& set_output_to_final() {
|
||||
m_task_info.m_is_output_to_final = true;
|
||||
return *this;
|
||||
}
|
||||
|
||||
RenderTaskBuilder& add_dependency(const std::string& dependency) {
|
||||
m_task_info.m_dependencies.emplace_back(dependency);
|
||||
return *this;
|
||||
}
|
||||
|
||||
RenderTaskBuilder& add_recording_dependency(const std::string& dependency) {
|
||||
m_task_info.m_recording_dependencies.emplace_back(dependency);
|
||||
return *this;
|
||||
}
|
||||
|
||||
RenderTaskBuilder& set_extent(VkExtent2D extent) {
|
||||
m_task_info.m_extent = extent;
|
||||
return *this;
|
||||
}
|
||||
|
||||
TaskInfo build() {
|
||||
return m_task_info;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
RenderTaskBuilder render_task(const std::string& name,
|
||||
T* pContext,
|
||||
std::function<void(const TaskBuildInfo&, T*)> build_func,
|
||||
std::function<void(const TaskRecordInfo&, T*)> record_func
|
||||
) {
|
||||
return RenderTaskBuilder(name, (void*)pContext,
|
||||
[build_func, pContext](const TaskBuildInfo& info, void* ctx) {
|
||||
build_func(info, pContext);
|
||||
},
|
||||
[record_func, pContext](const TaskRecordInfo& info, void* ctx) {
|
||||
record_func(info, pContext);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
template<typename T>
|
||||
ComputeTaskBuilder compute_task(const std::string& name,
|
||||
T* pContext,
|
||||
std::function<void(const TaskBuildInfo&, T*)> build_func,
|
||||
std::function<void(const TaskRecordInfo&, T*)> record_func
|
||||
) {
|
||||
return ComputeTaskBuilder(name, (void*)pContext,
|
||||
[build_func, pContext](const TaskBuildInfo& info, void* ctx) {
|
||||
build_func(info, pContext);
|
||||
},
|
||||
[record_func, pContext](const TaskRecordInfo& info, void* ctx) {
|
||||
record_func(info, pContext);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
#pragma once
|
||||
|
||||
#include <volk.h>
|
||||
|
||||
class ImageResource {
|
||||
public:
|
||||
VkImage image;
|
||||
VkImageView image_view;
|
||||
VkExtent2D extent;
|
||||
|
||||
ImageResource(const ImageResource&) = default;
|
||||
ImageResource(ImageResource&) = default;
|
||||
ImageResource(ImageResource&&) = default;
|
||||
|
||||
ImageResource(VkImage image, VkImageView image_view, VkExtent2D extent) :
|
||||
image(image),
|
||||
image_view(image_view),
|
||||
extent(extent) {
|
||||
};
|
||||
};
|
||||
|
||||
class BufferResource {
|
||||
public:
|
||||
VkBuffer buffer;
|
||||
VkDeviceSize size;
|
||||
|
||||
BufferResource(VkBuffer buffer, VkDeviceSize size) :
|
||||
buffer(buffer),
|
||||
size(size) {
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,93 @@
|
||||
#pragma once
|
||||
|
||||
#include <cassert>
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
|
||||
#include <volk.h>
|
||||
|
||||
#include "RenderPass.hpp"
|
||||
|
||||
namespace lft::rg {
|
||||
|
||||
#define MAX_ATTACHMENT_COUNT 9
|
||||
#define MAX_COLOR_ATTACHMENT_COUNT MAX_ATTACHMENT_COUNT - 1
|
||||
|
||||
struct TaskRenderPassState {
|
||||
uint32_t num_attachments : 4;
|
||||
uint32_t resource_flags : 18;
|
||||
|
||||
TaskRenderPassState() {
|
||||
|
||||
}
|
||||
|
||||
TaskRenderPassState(
|
||||
uint32_t num_color_attachments,
|
||||
bool has_depth_attachment
|
||||
) {
|
||||
assert(num_color_attachments <= MAX_COLOR_ATTACHMENT_COUNT);
|
||||
num_attachments = num_color_attachments + has_depth_attachment;
|
||||
}
|
||||
|
||||
inline void set_resource_is_first(uint32_t resource_idx) {
|
||||
assert(resource_idx < MAX_ATTACHMENT_COUNT);
|
||||
resource_flags |= (1 << resource_idx);
|
||||
}
|
||||
|
||||
inline void set_resource_is_last(uint32_t resource_idx) {
|
||||
assert(resource_idx < MAX_ATTACHMENT_COUNT);
|
||||
resource_flags |= (1 << (resource_idx + 9));
|
||||
}
|
||||
|
||||
inline bool is_resource_first(uint32_t resource_idx) const {
|
||||
assert(resource_idx < MAX_ATTACHMENT_COUNT);
|
||||
return resource_flags & (1 << resource_idx);
|
||||
}
|
||||
|
||||
inline bool is_resource_last(uint32_t resource_idx) const {
|
||||
assert(resource_idx < MAX_ATTACHMENT_COUNT);
|
||||
return resource_flags & (1 << (resource_idx + 9));
|
||||
}
|
||||
};
|
||||
|
||||
struct TaskRenderPass {
|
||||
VkRenderPass render_pass;
|
||||
TaskRenderPassState state;
|
||||
|
||||
TaskRenderPass() : render_pass(VK_NULL_HANDLE) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
TaskRenderPass(const VkRenderPass rp, const TaskRenderPassState state) :
|
||||
render_pass(rp),
|
||||
state(state) {
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
struct Task {
|
||||
TaskInfo pDefinition;
|
||||
|
||||
TaskRenderPass render_pass;
|
||||
std::vector<uint32_t> rp_attachment_states;
|
||||
std::vector<VkFramebuffer> framebuffer;
|
||||
|
||||
VkExtent2D extent;
|
||||
|
||||
bool equals(const Task& other) const {
|
||||
if(!pDefinition.equals(other.pDefinition)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(framebuffer.size() != other.framebuffer.size()) {
|
||||
std::cout << "Number of framebuffers is not equal" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user